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<H1>curs_add_wch 3x</H1>
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<PRE>
<!-- Manpage converted by man2html 3.0.1 -->
<STRONG><A HREF="curs_add_wch.3x.html">curs_add_wch(3x)</A></STRONG>                                       <STRONG><A HREF="curs_add_wch.3x.html">curs_add_wch(3x)</A></STRONG>




</PRE>
<H2>NAME</H2><PRE>
       <STRONG>add_wch</STRONG>,   <STRONG>wadd_wch</STRONG>,  <STRONG>mvadd_wch</STRONG>,  <STRONG>mvwadd_wch</STRONG>,  <STRONG>echo_wchar</STRONG>,
       <STRONG>wecho_wchar</STRONG> - add a complex character and rendition  to  a
       <STRONG>curses</STRONG> window, then advance the cursor


</PRE>
<H2>SYNOPSIS</H2><PRE>
       <STRONG>#include</STRONG> <STRONG>&lt;curses.h&gt;</STRONG>

       <STRONG>int</STRONG> <STRONG>add_wch(</STRONG> <STRONG>const</STRONG> <STRONG>cchar_t</STRONG> <STRONG>*</STRONG><EM>wch</EM> <STRONG>);</STRONG>
       <STRONG>int</STRONG> <STRONG>wadd_wch(</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*</STRONG><EM>win</EM><STRONG>,</STRONG> <STRONG>const</STRONG> <STRONG>cchar_t</STRONG> <STRONG>*</STRONG><EM>wch</EM> <STRONG>);</STRONG>
       <STRONG>int</STRONG> <STRONG>mvadd_wch(</STRONG> <STRONG>int</STRONG> <EM>y</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>x</EM><STRONG>,</STRONG> <STRONG>const</STRONG> <STRONG>cchar_t</STRONG> <STRONG>*</STRONG><EM>wch</EM> <STRONG>);</STRONG>
       <STRONG>int</STRONG>  <STRONG>mvwadd_wch(</STRONG>  <STRONG>WINDOW</STRONG> <STRONG>*</STRONG><EM>win</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>y</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>x</EM><STRONG>,</STRONG> <STRONG>const</STRONG> <STRONG>cchar_t</STRONG>
       <STRONG>*</STRONG><EM>wch</EM> <STRONG>);</STRONG>
       <STRONG>int</STRONG> <STRONG>echo_wchar(</STRONG> <STRONG>const</STRONG> <STRONG>cchar_t</STRONG> <STRONG>*</STRONG><EM>wch</EM> <STRONG>);</STRONG>
       <STRONG>int</STRONG> <STRONG>wecho_wchar(</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*</STRONG><EM>win</EM><STRONG>,</STRONG> <STRONG>const</STRONG> <STRONG>cchar_t</STRONG> <STRONG>*</STRONG><EM>wch</EM> <STRONG>);</STRONG>


</PRE>
<H2>DESCRIPTION</H2><PRE>
       The <STRONG>add_wch</STRONG>, <STRONG>wadd_wch</STRONG>, <STRONG>mvadd_wch</STRONG>, and <STRONG>mvwadd_wch</STRONG> functions
       put the complex character <EM>wch</EM> into the given window at its
       current position, which is then advanced.  These functions
       perform  wrapping and special-character processing as fol-
       lows:

       <STRONG>o</STRONG>   If <EM>wch</EM> refers to a spacing character, then any  previ-
           ous  character  at  that  location  is removed.  A new
           character specified by <EM>wch</EM> is placed at that  location
           with  rendition  specified  by  <EM>wch</EM>.   The cursor then
           advances to the next spacing character on the  screen.

       <STRONG>o</STRONG>   If <EM>wch</EM> refers to a non-spacing character, all previous
           characters at that location are preserved.   The  non-
           spacing  characters  of  <EM>wch</EM>  are added to the spacing
           complex character, and the rendition specified by  <EM>wch</EM>
           is ignored.

       <STRONG>o</STRONG>   If  the  character  part  of  <EM>wch</EM>  is  a tab, newline,
           backspace or other control character,  the  window  is
           updated  and the cursor moves as if <STRONG>addch</STRONG> were called.

       The <STRONG>echo_wchar</STRONG> function is functionally  equivalent  to  a
       call to <STRONG>add_wch</STRONG> followed by a call to <STRONG>refresh</STRONG>.  Similarly,
       the <STRONG>wecho_wchar</STRONG> is functionally equivalent to  a  call  to
       <STRONG>wadd_wch</STRONG>  followed  by  a call to <STRONG>wrefresh</STRONG>.  The knowledge
       that only a single character is being output is taken into
       consideration and, for non-control characters, a consider-
       able performance gain might be seen by  using  the  *<STRONG>echo</STRONG>*
       functions instead of their equivalents.

   <STRONG>Line</STRONG> <STRONG>Graphics</STRONG>
       Like  <STRONG><A HREF="addch.3x.html">addch(3x)</A></STRONG>,  <STRONG>addch_wch</STRONG>  accepts symbols which make it
       simple to draw lines and  other  frequently  used  special
       characters.   These  symbols  correspond to the same VT100
       line-drawing set as <STRONG><A HREF="addch.3x.html">addch(3x)</A></STRONG>.


       <EM>Name</EM>              <EM>Unicode</EM>    <EM>Default</EM>   <EM>Description</EM>
       ----------------------------------------------------------------
       WACS_BLOCK        0x25ae     #         solid square block
       WACS_BOARD        0x2592     #         board of squares
       WACS_BTEE         0x2534     +         bottom tee
       WACS_BULLET       0x00b7     o         bullet

       WACS_CKBOARD      0x2592     :         checker board (stipple)
       WACS_DARROW       0x2193     v         arrow pointing down
       WACS_DEGREE       0x00b0     '         degree symbol
       WACS_DIAMOND      0x25c6     +         diamond
       WACS_GEQUAL       0x2265     &gt;         greater-than-or-equal-to
       WACS_HLINE        0x2500     -         horizontal line
       WACS_LANTERN      0x2603     #         lantern symbol
       WACS_LARROW       0x2190     &lt;         arrow pointing left
       WACS_LEQUAL       0x2264     &lt;         less-than-or-equal-to
       WACS_LLCORNER     0x2514     +         lower left-hand corner
       WACS_LRCORNER     0x2518     +         lower right-hand corner
       WACS_LTEE         0x2524     +         left tee
       WACS_NEQUAL       0x2260     !         not-equal
       WACS_PI           0x03c0     *         greek pi
       WACS_PLMINUS      0x00b1     #         plus/minus
       WACS_PLUS         0x253c     +         plus
       WACS_RARROW       0x2192     &gt;         arrow pointing right
       WACS_RTEE         0x251c     +         right tee
       WACS_S1           0x23ba     -         scan line 1
       WACS_S3           0x23bb     -         scan line 3
       WACS_S7           0x23bc     -         scan line 7
       WACS_S9           0x23bd     _         scan line 9
       WACS_STERLING     0x00a3     f         pound-sterling symbol
       WACS_TTEE         0x252c     +         top tee
       WACS_UARROW       0x2191     ^         arrow pointing up
       WACS_ULCORNER     0x250c     +         upper left-hand corner
       WACS_URCORNER     0x2510     +         upper right-hand corner
       WACS_VLINE        0x2502     |         vertical line

       The wide-character configuration of ncurses  also  defines
       symbols for thick- and double-lines:


       <EM>Name</EM>              <EM>Unicode</EM>   <EM>Default</EM>   <EM>Description</EM>
       ---------------------------------------------------------------------
       WACS_T_ULCORNER   0x250f    +         thick upper left corner
       WACS_T_LLCORNER   0x2517    +         thick lower left corner
       WACS_T_URCORNER   0x2513    +         thick upper right corner
       WACS_T_LRCORNER   0x251b    +         thick lower right corner
       WACS_T_LTEE       0x252b    +         thick tee pointing right
       WACS_T_RTEE       0x2523    +         thick tee pointing left
       WACS_T_BTEE       0x253b    +         thick tee pointing up
       WACS_T_TTEE       0x2533    +         thick tee pointing down
       WACS_T_HLINE      0x2501    -         thick horizontal line
       WACS_T_VLINE      0x2503    |         thick vertical line
       WACS_T_PLUS       0x254b    +         thick large plus or crossover
       WACS_D_ULCORNER   0x2554    +         double upper left corner
       WACS_D_LLCORNER   0x255a    +         double lower left corner
       WACS_D_URCORNER   0x2557    +         double upper right corner
       WACS_D_LRCORNER   0x255d    +         double lower right corner
       WACS_D_RTEE       0x2563    +         double tee pointing left
       WACS_D_LTEE       0x2560    +         double tee pointing right
       WACS_D_BTEE       0x2569    +         double tee pointing up
       WACS_D_TTEE       0x2566    +         double tee pointing down
       WACS_D_HLINE      0x2550    -         double horizontal line
       WACS_D_VLINE      0x2551    |         double vertical line
       WACS_D_PLUS       0x256c    +         double large plus or crossover


</PRE>
<H2>RETURN VALUES</H2><PRE>
       All routines return the integer <STRONG>ERR</STRONG> upon failure and <STRONG>OK</STRONG> on
       success.

       Functions with a "mv" prefix first perform a cursor  move-
       ment  using  <STRONG>wmove</STRONG>, and return an error if the position is
       outside the window, or if the window pointer is null.


</PRE>
<H2>NOTES</H2><PRE>
       Note that <STRONG>add_wch</STRONG>, <STRONG>mvadd_wch</STRONG>, <STRONG>mvwadd_wch</STRONG>,  and  <STRONG>echo_wchar</STRONG>
       may be macros.


</PRE>
<H2>PORTABILITY</H2><PRE>
       All  of  these  functions  are described in the XSI Curses
       standard, Issue 4.  The defaults specified for  line-draw-
       ing characters apply in the POSIX locale.

       X/Open Curses makes it clear that the WACS_ symbols should
       be defined as a pointer to <STRONG>cchar_t</STRONG> data, e.g., in the dis-
       cussion of <STRONG>border_set</STRONG>.  A few implementations are problem-
       atic:

       <STRONG>o</STRONG>   NetBSD curses defines the symbols as a <STRONG>wchar_t</STRONG>  within
           a <STRONG>cchar_t</STRONG>.

       <STRONG>o</STRONG>   HPUX  curses  equates  some of the <EM>ACS</EM><STRONG>_</STRONG> symbols to the
           analogous <EM>WACS</EM><STRONG>_</STRONG> symbols as if the  <EM>ACS</EM><STRONG>_</STRONG>  symbols  were
           wide  characters.   The  misdefined  symbols  are  the
           arrows and other symbols which are not used for  line-
           drawing.

       X/Open  Curses  does not define symbols for thick- or dou-
       ble-lines.   SVr4  curses  implementations  defined  their
       line-drawing  symbols  in  terms  of intermediate symbols.
       This implementation extends those symbols,  providing  new
       definitions which are not in the SVr4 implementations.


</PRE>
<H2>SEE ALSO</H2><PRE>
       <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>, <STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG>, <STRONG><A HREF="curs_attr.3x.html">curs_attr(3x)</A></STRONG>, <STRONG><A HREF="curs_clear.3x.html">curs_clear(3x)</A></STRONG>,
       <STRONG><A HREF="curs_outopts.3x.html">curs_outopts(3x)</A></STRONG>, <STRONG><A HREF="curs_refresh.3x.html">curs_refresh(3x)</A></STRONG>, <STRONG><A HREF="putwc.3.html">putwc(3)</A></STRONG>



                                                       <STRONG><A HREF="curs_add_wch.3x.html">curs_add_wch(3x)</A></STRONG>
</PRE>
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